Tuesday, April 22, 2008
Busy?
So, I've been a bit busy here and there... but a lot of sweet things have been going on.

I have a semi-working version of a custom build of ZeroRadiant, the next big revision of GTKRadiant in the Trigger source trunk as well as a custom version of q3map2.

I am also planning to start syncing XreaL with the latest svn revision of ioquake3 that includes support for IPv6 and a lot of other bug fixes, maybe tonight... :)

And finally, I think I might be putting together an EvQ3 in the coming weeks. ( i said that a long time ago too. no promises... ;) )

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posted by raynorpat @ 10:16 AM   0 comments
Sunday, January 13, 2008
Trigger Gets Lit
Trigger now has support for colored dynamic lighting as well as .lit support. However .lit support won't be lasting forever, as I'm working on getting a new BSP format for the engine etched out.



Also new are 24bit particle effects, powered by the incredibly handsome QMB particle engine:



TODO for this coming week:

  • redo statusbar
  • fix save/load game support
  • new menu system
  • keep source in svn :)

I also got to give the EvQ3 source a nice beating. :)

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posted by raynorpat @ 10:42 PM   0 comments
About Me


Name: Pat Raynor
Home: Jamestown, Ohio, United States
About Me: My name is Pat Raynor. I'm a 17 year old junior at Greeneview High School in Jamestown Ohio here in the States.
See my complete profile

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