I just finished porting some mvdsv mvd playback and recording code intro Trigger, replacing the existing demo framework.
Honestly, I love it, its a whole lot more versatile then the original code, and allows you to do some fancy effects in the future with it. Possibly doing a Call of Duty 2 type of KillCam comes to mind. But damn, getting the interpolation code working right was a bitch... :
Also somewhat complete is the SDL video and system code. :)
I'm now spending some time fixing up some bugs, making a few test maps, finishing a map for XreaL, and starting to code up a simple bot framework, so I can test some DM on Trigger.
Total Size of qw.exe - 432kb (getting smaller, which is one main point with this project...)Labels: Development, QuakeWorld, Trigger |